![]() I cast radial blind and the enemies just stand there and do jack sh*t until the ability is over. Oh and I just did take a swing at Excalibur again just to confirm and yeah no retaliation at all man. ![]() With all the benefits Radial Blind has over Petrify that is just some more food for thought. I would also like to mention that Radial Blind is a 2nd ability and Petrify a 3rd. Sooo would it be that crazy to ask that Atlas his 3rd with all the negatives/requirements of it, reduces armor by, oh lets say, 30%? Nekros his second ability also reduces armor, by 20%. Sure Avalanche is an ultimate but when were those ever in balance? With an armor reduction or something it would atleast speed up the process a bit. honestly its hardly more vulnerable then if you just stunlock them in melee, again its barely, if not ever worth it going through the effort and/or time to turn them into stone, might as well just attack them and get it over with. Its more the contradiction, retaliate but helplessly, that I wanted to point out as odd.Īnd Vulnerable. Its effect is bound to be worlds apart from a 3rd ability? as in they can't, move and shoot, at all.Īlso, you want Petrify to be permanent? How is that even a fair challenge? You do realize Avalanche is an ultimate ability costing 100 energy. blinded enemies can, you know, move and shoot at where they last hear noise from gunfire and such.Ĭompletely vulnerable. Of course, if you can afford the Prime or Vandal versions, the better.Not sure if you noticed before if you played Excalibur. For that, his signature weapon Tekko is a great option, with Tigris and Epitaph being useful in almost any situation. Strength:Ĩ00 / 1000 / 1400 / 2000 Melee Impact damageĭuration: 15 / 20 / 30 / 45 Seconds of Rumbler durationĪtlas will need to have a dedicated Melee setup since Landslide will benefit from those mods. When finished, Rumblers collapse into a pile of healing Rubble. Summoning petrifies enemies in close proximity to Atlas. Summon two elemental stone brawlers to the melee. Range: 10 / 11 / 12 / 14 Meters of cone length When shattered, petrified enemies drop healing Rubble for Atlas. Range: 3 / 3 / 4 / 5 Meters of explosion radiusġ / 2 / 3 / 4 Seconds of invulnerability durationĪtlas' hardened gaze will fossilize foes, heal Rumblers, and create Petrified Bulwarks. Summon a rock wall, activate it again to send the rocks crashing towards the enemy.Ģ50 / 300 / 350 / 500 Puncture damage explosion Petrified enemies take extra damage, and drop Rubble when destroyed. Rubble restores Health to Atlas if he is injured if Atlas is at full health, Rubble instead grants additional Armor that decays over time.īash enemies with an exploding sliding punch, and repeat for a devastating combo. Rubble is a pickup item unique to Atlas that drops from petrified enemies and Rumblers on death. Strong as the mountain, Atlas is immune to knockdown effects while in contact with the ground. Wielding explosive power and incredible stamina, Atlas strengthens his insurmountable durability through battle. He shines by using Landslide as his main DPS tool, being able to crowd control with Petrify, divert aggro by spawning the Rumblers or create a protection layer using Tectonics. Atlas' blueprint is awarded after completing “The Jordas Precept” Quest, which unlocks the Jordas Golem Archwing Assassination mission on Eris that drops the remaining component blueprints.Īdditional main blueprints can be bought from Cephalon Simaris for 50,000 Reputation.Ītlas Blueprint Price - The Jordas Precept QuestĬomponents - 12 Hours Atlas Overview and Best Weapon OptionsĪtlas is in both parts a tanky and aggressive warframe.
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